Thursday, August 8, 2013

Discovery hammered for shark special

NEW YORK (AP) ? A Discovery network special that speculated about whether a giant prehistoric shark could still exist has drawn a passionate response from viewers and starkly raised the question about the worth of big ratings.

The program, "Megalodon: The Monster Shark Lives," opened Discovery's annual "Shark Week" during the weekend. With an estimated 4.8 million viewers, it had the largest audience of any show in the 26 years that Discovery has made "Shark Week" a part of its summer programming, the Nielsen company said.

Yet it drew a heated response online from viewers who said airing a "mockumentary" compromises the network's reputation.

"It's the ultimate 'Shark Week' fantasy," said Michael Sorensen, Discovery's senior director of programming. "The stories have been out there for years, and with 95 percent of the ocean unexplored, who really knows?"

Discovery's "Shark Week" Web page and Facebook and Twitter sites filled after the show with complaints from fans who objected to the program, saying they were surprised a science-based network seriously discussed the existence of a fearsome creature when there is no evidence it exists today. The "Megalodon" special was reminiscent of two shows on sister network Animal Planet about mermaids, which also got big audiences.

In a blog post, actor Wil Wheaton said he is a regular viewer of "Shark Week" but he was disgusted by the show. He said Discovery owes an apology to viewers who have grown to trust the network for its presentation of science.

"Discovery Channel betrayed that trust during its biggest viewing week of the year," Wheaton wrote. "Discovery Channel isn't run by stupid people, and this was not some kind of a mistake. Someone made a deliberate choice to present a work of fiction that is more suited for the SyFy channel as a truthful and factual documentary. That is disgusting."

Discover magazine's Christie Wilcox wrote that the show's "evidence was faked, the stories fabricated, and the scientists portrayed on it were actors. The idea that Megalodon could still be roaming the ocean is a complete and total myth."

Wilcox wrote that "You used to expose the beautiful, magical, wonderful sides of the world around us. Now, you just make (stuff) up for profit. It's depressing. It's disgusting. It's wrong."

At the end of the special, Discovery aired three disclaimers. Discovery said that none of the institutions or agencies that appear in the film is affiliated with it in any way. The network also said that "though certain events and characters in this film have been dramatized, sightings of 'submarine' continue to this day." Discovery would not say what events that referred to.

"Megalodon was a real shark," Discovery told viewers. "Legends of giant sharks persist all over the world. There is still debate about what they may be."

For Discovery, the question is whether the short-term achievement of high ratings is worth the risk of alienating long-time fans.

People watch Discovery to explore the "what ifs" of the world, said network spokeswoman Laurie Goldberg. The special "used a novel storytelling device to engage that imagination and curiosity in a way that was disclosed to audiences throughout the program," she said.

"We have found that people are open to exploring different ideas and concepts in addition to the more traditional fare that we air," Goldberg said. "That would explain the ratings. As in any entertainment, you aren't going to always please everyone, but we stand behind all of our content and are proud of it."

Sorensen talked before "Shark Week" about embracing the annual programming stunt as a pop culture event. For the first time, Discovery is showing a nightly "Shark Week" talk show hosted by a comedian.

___

Discovery is owned by Discovery Communications Inc.

Source: http://news.yahoo.com/discovery-hammered-shark-special-002926713.html

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Sony's special edition red laptops coming to the US, prices start at $2,000

Sony's special edition red laptops coming to the US, prices start at $2,000

Earlier this summer, Sony took its new laptops and put out special-edition versions with a glossy Ferrari-red finish. At the time, those machines were only available in Japan and Europe, but now Sony's US division is getting in on the action too, with a limited quantity going on sale today here in the states. All told, the line includes the Fit 15, the Pro 13 and the Duo 13 slider (read: about half of Sony's total notebook lineup). What's interesting is that although the color is the same from one model to another, Sony had to change up the painting process and pigment combinations depending on whether the machine was made of carbon fiber, aluminum or some other material. Either way, they each have a UV coating on top (sort of the equivalent of a manicure topcoat), so presumably that fancy paint job won't chip as soon as you take your PC out of the box.

Spec-wise, your mileage will vary depending on whether you get a Fit mainstream laptop or a Pro-series Ultrabook. In brief, though, they all come with Core i7 processors and 1080p touchscreens, except the Fit 15 has 12GB of RAM, a 2GB GPU, Blu-ray drive and 256GB SSD, whereas the two smaller models have eight gigs of memory and 512GB SSDs. At any rate, we hope you really, really like red: the Fit 15 goes for $2,000, the Pro 13 for $2,600 and the Duo 13 for $3,000. Congrats on that disposable income, folks!

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Source: http://feeds.engadget.com/~r/weblogsinc/engadget/~3/3LI3r3OkLgc/

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Thursday, August 1, 2013

College players can sue EA

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Alchemy Mysteries: Prague Legends HD for iPad Review

Gear Diary Alchemy Mysteries: Prague Legends HD for iPad Review photo

Alchemy Mysteries

Sometimes a title tells you all you need to know about a game ? in the case of G5?s Alchemy Mysteries: Prague Legends, we know it is a casual game because of G5, that it is a mystery involving alchemy, that it looks back into history and that it takes place in Prague. We quickly also learn that the game centers around an orphan named Eva who returns to Prague to claim an inheritance and hopefully learn more about her past and her real family. But just after entering the house strange and mysterious things occur! Let?s take a look!

Type of app: Hidden Object Puzzle Adventure (HOPA) Game

Platform/where to buy: iPad (iPhone version here); available in the iTunes App Store

Developer: JetDogs Studios / G5 Entertainment

Description:

? 42 enigmatic levels to play through
? 24 mesmerizing mini-games
? 15 inspiring achievements to earn
? Two difficulty levels: casual, advanced
? Game Center Support
? New iPad Retina Display Support
? iPhone 5 support

Gear Diary Alchemy Mysteries: Prague Legends HD for iPad Review photo

Major features: With many hidden object games, it seems like a limp framework of a story is draped over a standard set of gameplay mechanics, with ?good? and ?bad? games generally hinging on how well the mechanics play out. In fact, I have enjoyed drab stories with great mechanics quite often, but have always found that poor mechanics means a lousy game.

Until now. With Alchemy Mysteries, we have a game with some clunky mechanics, but an oddly engaging story that draws you in and makes up for the oddities in presentation and performance.

Pretty much everything in the game is standard genre fare, with hidden object areas and puzzles. The issues were with the implementation. There are inconsistencies in the graphical feedback system, with some items sparkling when interaction isn?t possible while others don?t sparkle when you CAN interact ? this leads to extra tapping around.

Also, when you try something that doesn?t work you get no feedback or suggestion: it just doesn?t work. You can think you have the right tool, so perhaps you aren?t hitting the right area or something. There is no way to know. These inconsistencies thread throughout the game, making it too often a confusing experience that has you questioning whether it is you or the game that is the cause of getting stuck.

Gear Diary Alchemy Mysteries: Prague Legends HD for iPad Review photo

Another point of confusion is the lack of distinction between single-use and multi-use items. In many hidden object games an item is gone when you use it ? sometimes it makes sense (like a plant used in a potion), other times not (scissors). I have gotten used to this in more recent games, but in Alchemy Mysteries I got stumped until I realized that one piece of paper held multiple clues ? and I came across it by pure luck while perusing the journal for other things!

The 3D panning view is a great addition, as it the explorable world. The way the developers laid things out and implemented the movement system makes it feel more like a traditional adventure game. Even though you are simply sliding from place to place, the impression is more immersive.

That immersion helps carry the story ? as noted you are trying to find your past and at the same time discovering things about yourself and your family you never knew. It is not obvious what is happening, and exploring and letting the plot unfold is a load of fun.

Ease of use/Overall performance: If you are familiar with the hidden object genre you will have no problem getting going with Alchemy Mysteries. It is a fairly standard genre game, with hidden object scenes, objects in rooms, puzzles, and so on. The only difference is the use of a fully 3D space, meaning that within a room you can turn left and right to interact.

Gear Diary Alchemy Mysteries: Prague Legends HD for iPad Review photo

Would use again/recommend?: Definitely! As I said, the mechanics are not the best butthe story is very well done and the overall experience is solid and worth playing.

Suggested changes/wish list for updates: Nothing

Source: Publisher provided review code

Price: $6.99 (iPhone version is $4.99)

Here is the trailer:

Tags: Apple iPad Apps, Apple iPhone and Touch Apps, Games & Gaming

Source: http://feedproxy.google.com/~r/GearDiary/~3/HoaLyrmhemw/story01.htm

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This is the Modem World: The sinister side of the '80s BBS

Each week Joshua Fruhlinger contributes This is the Modem World, a column dedicated to exploring the culture of consumer technology.

This is the Modem World The sinister side of the '80s BBS

Some of the following, for legal reasons, may or may not be fictional.

My first modem was a 300-baud Apple-Cat II. It was an expansion card for the Apple II and simply plugged into a phone line. It was, simply put, a bad-ass piece of technology that turned me into a total digital delinquent. While my parents thought I was innocently learning to code BBSes (bulletin board systems) I was actually learning how to get things for free and paving the way for software pirates, phone phreaks and straight-up frauds of the future.

The Apple-Cat II could connect to other Apple-Cat IIs at 1200 baud, which made file transfers pretty quick for the time. This meant we could trade entire games in about an hour. We'd log into bulletin board systems, share lists of things we had and set up times to dial one another to trade games. Usually a barter would take place -- your Aztec for my Hard Hat Mack. It was a lot like trading baseball cards, I imagine.

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Source: http://feeds.engadget.com/~r/weblogsinc/engadget/~3/ohvtFwL-N6U/

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Fact-checkers: Obama?s Keystone jobs claim ?false.?

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Cross-country collaboration leads to new leukemia model

[unable to retrieve full-text content]They were postdocs at Stanford when they first began considering the problem. Eight years later, and a continent apart, they found the answer.

Source: http://feeds.sciencedaily.com/~r/sciencedaily/top_news/top_health/~3/UemtIDc2H1c/130731122948.htm

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